Wednesday December 15, 2004
For Fun Newsletter #38
Summer and fall have flown by, the winter's wood supply is in, hunting season is over with 3 deer in the freezer, and the weather is cold enough that I can stay inside and play on the computer without feeling guilty. Life is good.
The temperature here this morning was was 9 degrees F. We went out to take some corn to our deer and turkeys this afternoon and noticed that the leaves on the Rhododendrons were still tightly curled. It made me wonder, how do they know to do that? Does each leaf have a tiny thermometer in it? Another item for the "Curious minds" file.
The temperature here is colder than the temperature in Antarctica, the source of this email I received the other day:
It turns out that Bill was there 10 years ago analyzing 2000 year old ice for clues to the climate back then. Letters like that just make my day.
Well, I'm determined to get this out before Christmas, so for those of you who haven't kept up, here are the "What's New " items since last time:
September 8, 2004:
The Scrolling LEDs program now has the ability to embed current date/time and a countdown timer in the scrolling text message. Prompted by a fellow teaching English in China who sounds like he is counting the days (and hours and minutes) until his "tour of duty" is up.
September 21, 2004:
Here's an improved version of our Crossword Generator program. A kindred spirit programmer, Charles Doumar, added a WordSearch puzzle generator which prompted me to make the Crossword puzzles into actual solvable puzzles (numbered the words and added a clues capability). Either puzzle type may now be printed for use in classrooms, for example. Clues are contained in the user specified word list files. I have included a few sample topical word files as starters (Birds illustrated here). Check it out! If you develop any wordlists and want to share, send them on and I'll add them to the distribution.
September 29,2004: Month-ends provide motivation to get "just one more" program posted. During the hurricane weather this past week I worked on a Print Preview capability to add to last week's Crossword generator. The preview part along with a demo program was posted today over in Delphi-Techniques section. of DFF. It previews and prints text and StringGrids, the two types of output needed to print puzzles. It can also save previewed images in a file for later re-printing. Now, if we just get a rainy day this week, I'll have time to add the preview capability to Crossword Generator. Otherwise it's back to gathering the winter's supply of firewood.
6, 2004: Here's a semi-mathematical program
demonstrating an enhanced version of our TComboSet unit which returns
combinations and permutations when selecting subsets from a set of N
objects. The revised version in Selection
with Replacement, adds the
equivalent combinations and permutations when the item selected is not removed
(or removed and replaced before the next selection is made). The analogy
used is selecting labeled balls from a bag of balls. Oh yeah, and if the
ball labels are integers, the program will also select sets that sum to a
7, 2004: I posted the promised update for the Crossword
Puzzler Generator today. It adds a Print Preview capability which
also allows printed titles, save and restore of puzzle images, and
printable solutions for Word Search puzzles. I also added a couple of
additional word list files: "German.txt" (German words,
English definitions to help our family prepare for our trip to Switzerland
next spring), and "FieldsOfStudy.txt" with about 600 fields defined
- makes one tough puzzle!
October 13, 2004: No new programs this week. Well actually about 20 or 30 new programs but none to be posted here. Here's the story: Almost two years ago, in January 2003, I ran across a great math and math programming problem site, Project Euler at MathsChallenge.net. At the time there were 21 programming problems, set up with online scores and rankings posted. I did them all and and posted a "10 Easy Pieces" page that provide "last ditch" solutions for the 10 even numbered programs.
A viewer recently asked a question about problem number 66 (Pell's Equation) that got me back to the site and hooked again. There are now 83 problems to be solved and 700 enrolled users. I've work my back up to 53 solved and I'm now ranked 59th. It is addictive! The programs are now graded (based on number of correct solutions submitted) and so get more challenging as you progress. Brute force is having less chance of succeeding for the higher numbered programs and require some actual thought about program design. Problem 54 involves scoring Poker hands - and haven't written it yet because I'm "cherry picking" my way up the list, but it does sound like an interesting project.
In any event, I encourage any current or would-be recreational programmers to check it out. I guarantee that you will learn something! Besides, only 19 of the 700 members claim Delphi as their preferred language, although we do tend to be grouped in the upper half of the rankings (half of us are in the top 100) . Two of the seven users that have solved all 83 programs are Delphians! Way to go guys!.
By the way, the Links page at MathsChallenge,net is the best I've seen for recreational math enthusiasts and other sections have graded math problems aimed at junior and high school students.
October 20, 2004: A viewer recently sent the following inquiry.
how do you figure out how
many times the clock hands are at a 90 % angle in a 24 hour period???? please
respond, it's making me crazy!!
October 26, 2004: Pell's equation: given a positive integer N, find a positive integer y such that Ny2+1 is a perfect square. Not so easy unless you have a methodology. Continued fractions provides a way to solve it for any non-square N. As a by-product, it also provides enough information to calculate the square root of N to any desired degree of accuracy. That's enough to earn Pell and Continued Fractions a place over in the Math Topics section. Although I haven't tried them all, this version should work for arbitrarily large numbers (within reason, N=9998 returns a 60 digit number for y. If anyone checks it for accuracy, let me know the result :>)
November 11, 2004: I've been working on Project Euler programs for the past month and now have most of them solved (79 down, 5 to go). See the October 13th "What's New" item for more information about Project Euler. The higher ranked problems definitely require insight to solve - brute force will never find "the minimal path sum of an 80x80 array of numbers from the top left to the bottom right by only moving right and down". Much fun!
I did post an update to Tangram2 today. Tangrams are derived from the ancient Chinese puzzle requiring seven geometric shapes to be arranged into a square. Extensions require that a set of pieces to be arranged to cover a given pattern. Viewer Max is converting it to Visual Basic and spotted a bug that let pieces be dropped into a "notch" in the target pattern that happen to exactly match the piece being dropped. It's fixed now.
Muzzle loader hunting season is open here now. A different kind of time-consuming challenge altogether, but I'll try to get a few more of the backlogged programs posted during breaks this month.
November 15, 2004: Here's the first of several small programs that have been accumulating here. It a Latitude-Longitude Distance Calculator. Guess that pretty much describes what it does. There are buttons to estimate distances assuming that the earth is perfectly spherical and one which considers the effect of earth's bulge around the equator. Neither is original, except perhaps for the fact that they are Delphi implementations.
November 23, 2004: I posted a correction for our Tic-Tac-Toe machine today. This is a program that simulates a Matchbox "machine" which uses colored beads to learn to play. It gets smarter through trial and error by playing games against a smart human or a dumb computer. A viewer recently found that the machine would occasionally cheat by overwriting one of your "O"s with his "X" in order to win a game. I don't believe that the program is smart enough to cheat intentionally, so I bypassed that problem today. It now actually seems to learn a little faster.
November 30, 2004:
|Panels - Start
||Shapes - Mid-game
||StringGrid - Blue wins!
A young lady recently asked for help in creating a game board so I thought it would be a good chance to explore a few of the choices. Needing something to test the boards, I coded logic for the game of Reversi (Othello®) to respond to user clicks. No computer play in this version - we'll save that for another day. There is more strategy to the game than I would have suspected with a number of web sites dedicated to news, strategy, tournaments, etc. In any event, here is GameBoards - Reversi over in the Delphi-Techniques section of the site as an introduction. Three independent boards and games on one page!
December 5, 2004:
The year is fast winding down, but here is one more interesting exercise. Version 3 of our Oscilloscope program has been posted and now includes a simplified spectrum analyzer! An old friend of mine (Jim Corley, website ) has tackled a violin tune-up project. Besides being an artist, sculptor, and woodworker, Jim is a retired vibration engineer, so naturally he wanted a way to measure resonant frequencies when he administered the "thump test" to his violin. He already has the frequency response charts for the Stradivarius, so now duplicating the Strad should be a snap!
I also added time scale lines to the oscilloscope display, the ability for users to control the sampling rate, and to save captured data frames in both the time and frequency domains. The Oscilloscope program uses your PC's soundcard to convert sounds to numbers. The screen shots above show a 1,000 Hz (cycles per second) sine wave test generated using our Sound Generator program. Lots of fun!
December 9, 2004: I implemented some code in the Oscilloscope program the other day which uses Delphi's MouseEnter and MouseLeave messages to turn the label on and off in the spectrum bar graph. Our Delphi Techniques section now has a Mouse enter, Mouse leave Demo program which discusses and illustrates what I learned about processing these messages.
December 12, 2004: There is something going on in the knight's tour puzzle world that I don't quite understand (which is OK with me!). A few months ago I developed code to solve the puzzle with constraints (certain moves occurring in specific squares). The other day someone requested the ability to continue searching for solutions after the first solution is found. The change was simple, so I did it. A revised Knight's' Tour with the multiple solutions feature was posted today.
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